#include "SFML\Graphics.hpp" #include using namespace sf; int main() { RenderWindow renderWindow(VideoMode(640, 480), "SFML Demo"); Event event; Clock clock; while (renderWindow.isOpen()) { while (renderWindow.pollEvent(event)) { if (event.type == Event::EventType::Closed) renderWindow.close(); } std::cout << "Elapsed time in microseconds: " << clock.getElapsedTime().asMicroseconds() << std::endl; clock.restart(); renderWindow.clear(); renderWindow.display(); } }